The night the Templars fell
Friday, 13 October 1307. Across Europe, the Knights Templar are hunted down. The most powerful and mysterious order of the Middle Ages is falling – but the Templars carry one final secret: a treasure that was never found.
Friday, 13 October 1307. The Templars hide a treasure that has never been found – and your crew has about 90 minutes to follow nine guardians to it.
No booking of a guide, no meeting point at a fixed hour. You decide when the adventure begins.
Buy an access code here on the website. It shows on screen right after payment and lands in your inbox within a minute.
Go to Charles Bridge, open the game link in your phone’s browser and enter the code. Nothing to install.
Take the Templar oath – and the city is yours. The full game takes about 90 minutes, the short one about 60 – and your code runs for 4 hours from the moment you first enter it.
Your adventure begins at the statue of Charles IV by the Old Town Bridge Tower, on the Old Town side of the bridge.
The map leads your team to each place – there your scene begins and the puzzle is yours to crack, with the answer hidden in the street, statue or building in front of you.
Friday, 13 October 1307. Across Europe, the Knights Templar are hunted down. The most powerful and mysterious order of the Middle Ages is falling – but the Templars carry one final secret: a treasure that was never found.
The treasure stayed in the same place – but the world changed around it. No single person ever knew the whole route. Yet there were guardians who each saw a part of it.
Your team awakens in their lives, one by one, in the very places where they lived: a headsman, a baker, an alchemist, a monk on Charles Bridge, a stagehand on Mozart’s opening night…
Every hidden connection you uncover breaks one Templar seal. Break all nine – a golden line joins the seals on the map, the chest opens and the final scene reveals the secret the Templars kept for seven centuries.
I want to play ▸At Charles Bridge, name your brotherhood and swear the Templar oath. The clock starts.
An illustrated map of old Prague shows where you are and where the next seal waits. Each broken seal reveals the way to the next one.
The map shows the next place. Walk there, open the seal and an interactive game scene plays – told through the eyes of a person who lived right there, centuries ago.
The answer hides in the real place around you: a plaque, a statue, a carving. Solve the puzzle and the seal cracks.
Wrong answers add minutes and hints are there when you’re stuck – every minute counts on your final time.
When the last seal breaks, a golden line joins the seals on the map, the chest opens and the final scene reveals the secret.
No guide reciting dates. At every place a character steps out of history and speaks to you – in their own words, in their own year, on the very cobblestones you’re standing on.

Composing music is like solving puzzles.




Stills from the game’s scenes – every location has its own.
Coming as a bigger group? Split into teams, each with its own code and phone, and turn the hunt into a race between rival brotherhoods – we set up your rival game and moderate it remotely.
Please note: the team battle is ordered separately. The code you buy here on the website is for a one-team game, without curses, rivals on the map or photo challenges. For a battle we set up special codes for you – write or call us in advance.
Tell us when you’re playing and how many teams you are – +420 775 961 430
The rival’s map disappears in mist for 2 minutes.
The rival gets 2 extra minutes on the clock.
The rival cannot enter an answer for 60 seconds.
The letters of the rival’s question are jumbled for 60 seconds.
The rival cannot use any hints for 3 minutes.
The rival’s phone rings and shakes. Just for fun.
Silly photo missions hide on the map – here are four of them. Tap a photo to read the mission.
Get your code and start at Charles Bridge whenever you like.